Star Trek Beyond
The Star Wars-ification of Star Trek continues; better than the others, but still not good enough.
* This filmography is not intended to be a comprehensive list of this artist’s work. Instead it reflects the films this person has been involved with that have been reviewed on this site.
Roger's Favorites: actress Faye Dunaway.
Sheila writes: An exciting bit of news from last week: Paramount has launched its own Youtube channel called The Paramount Vault, with hundreds of movies from their archives. streaming for free. So far, not too many classic films, but other than that, it's a goldmine. Check out The Paramount Vault Youtube channel. Here's the channel's fun sizzle reel.
An interview with the legendary Peter Bogdanovich.
A piece on the 1000-week run of "Dilwale Dulhania Le Jayenge."
An assembly of coverage on RogerEbert.com regarding Bennett Miller's "Foxcatcher."
An interview with Bennett Miller, director of "Foxcatcher," "Moneyball" and "Capote."
Pressure on female celebrities; Misogyny on "MasterChef"; Shut up Kevin Smith; Debunking myths of black education; Reflections on "The King of Comedy."
Jana Monji responds to our Movie Love Questionnaire.
Disney destroys "Into the Woods"; OK Go's "Writing on the Wall"; Film folklore in Iran; Video game by "Her" designer; Self-Styled Siren on "All That Heaven Allows."
Recent titles released on Blu-ray.
An epic essay on an epic comedy of the 1960s, now given deluxe treatment on Blu-ray and DVD by Criterion.
An interview with New Zealand stuntwoman Zoë Bell, best known for hanging on the hood of Kurt Russell's car in "Death Proof," now the star of her own action vehicle, "Raze"
Ten of the oddest baseball movies ever, just in time for the playoffs.
Scott Jordan Harris muses on the awful pleasures of the lowest-grossing film of 2012.
Distribution company Olive Films has released two obscurities by Jean-Luc Godard, 1976's "Comment Ca Va" and 1987's "Soigne ta Droite" (known in the U.S. as "Keep Your Right Up") and while these films may not have the immediate impact of his better-known works, they both reveal a filmmaker who has spent his career challenging himself, his viewers and the very medium of cinema itself in ways that are oftentimes fascinating and frustrating in equal measure.
Jerry Lewis returns to Cannes in a starring role in Daniel Noah's "Max Rose," which proves once again — as "The King of Comedy" did — that Lewis can deliver a nuanced serious performance.
I love Jerry Lewis. I love Jerry Lewis so much that I have a friend who, whenever I mention Lewis online, sends me the simple two word message "Rupert Pupkin". That, of course, is the name of Robert De Niro's deranged wannabe in Martin Scorcese's "The King of Comedy". Pupkin is so obsessed with Jerry Langford, the comedian played by Jerry Lewis, that he kidnaps him and takes his place on his talk show.
Marie writes: "let's see what happens if I tickle him with my stick..."(Photo by Daniel Botelho. Click image to enlarge.)
Some of the fiercest and most useful satire on the web right now is being written by a man who signs himself Smart Ass Cripple. Using his wheelchair as a podium, he ridicules government restrictions, cuts through hypocrisy, ignores the PC firewalls surrounding his disability, and is usually very funny. Because he has been disabled since birth, he uses that as a license to write things that others may think but do not dare say.
Or: Do comic-book movie blog posts display traffic superpowers?
New York Times film critics A.O. Scott and Manohla Dargis held a discussion of comic-book movies and that subset known as "superhero movies" in advance of the Marvel re-boot, "The Amazing Spider-Man," which opens Tuesday, July 3. (The article will appear in the paper July 1, but is now online.) This, I think, goes to the heart of the matter:
SCOTT:What the defensive [superhero] fans fail or refuse to grasp is that they have won the argument. Far from being an underdog genre defended by a scrappy band of cultural renegades, the superhero spectacle represents a staggering concentration of commercial, corporate power. The ideology supporting this power is a familiar kind of disingenuous populism. The studios are just giving the people what they want! Foolproof evidence can be found in the box office returns: a billion dollars! Who can argue with that? Nobody really does. Superhero movies are taken seriously, reviewed respectfully and enjoyed by plenty of Edmund Wilson types.
I've made some of these arguments many times before, but the one that really stands out for me here is the seriousness with which mainstream critics and intellectuals now approach comic books and comic-book movies. That's unprecedented. Distinctions between popular culture and high culture aren't nearly as rigid as they used to be. Movies that would once have been treated as nothing more than commercial entertainment products are now given serious consideration as artistic achievements. Because they can be both at the same time.
Marie writes: some of you may recall reading about the Capilano Suspension Bridge in North Vancouver, British Columbia Canada. (Click to enlarge.)
"Lives Worth Living" premieres on the PBS series "Independent Lens" on October 27th at 10:00 p.m. (ET/PT). For more information, visit the film's PBS website and filmmaker Eric Neudel's website.
by Jeff Shannon
To be disabled in America, in 2011, is to occupy the midpoint of a metaphorical highway, some stretches smooth and evenly paved, others rocky and difficult to navigate. When you look back at the road behind, you feel proud and satisfied that people with disabilities (PWD) have made significant progress since the days when we had no voice, no place in society, no civil rights whatsoever. Looking ahead, you see fewer physical obstacles but other remaining barriers, in terms of backward attitudes and ongoing exclusion, that society is still stubbornly reluctant to remove.
Like those of us with disabilities, Eric Neudel's documentary "Lives Worth Living" is situated at that halfway point on the rocky road of progress. In just 54 inspiring and informative minutes, Neudel's exceptional film (airing Oct. 27th at 10pm on the PBS series "Independent Lens") provides a concise primer on the history of the disability rights movement in America. The film culminates with the passage of the Americans with Disabilities Act (ADA), which was signed into law by President George H.W. Bush on July 26th, 1990.
And yet, it's only half the story. In a perfect world, PBS would immediately finance a sequel so Neudel (who has devoted his career to documenting political and civil rights struggles) could chronicle the first 20 years of the ADA. That history is still unfolding, and the struggle to enforce and fully implement the ADA is just as compelling as the struggle for disability rights throughout the 1960s, '70s and '80s.
(I'll go a step further and say that the subject is worthy of a multi-part Ken Burns approach, echoing the sentiment of veteran disability-rights advocate Lex Frieden, who observes in "Lives Worth Living" that "If you have a good story to tell, it's not hard to get people to watch or listen to it." And the tale of pre- and post-ADA disability in America is a very good story indeed, as packed with human drama as any other fight for equality in all of American history.)
A few days ago, I was one of many critics who panned the film SUCKER PUNCH. Though I hadn't written my own, I advocated several reviews that I felt reflected my sentiments.
Though I agreed in their disapproval, two words kept on reappearing with each negative review I read: "video game." To say that the film draws greatly upon video game aspects is accurate. But with each citation, my fellow critics continue to beat the dead horse of an argument that video games are a meaningless form of mindless entertainment.
I grew up on movies and on video games, and love and respect what they bring to the table. Though I enjoy them on different levels, they both have given me moments of wonder and serious reflection. As an avid gamer and film lover, I find it a shame to see how one medium has gained artistic acceptance while the other continues to be derided by the mainstream. There are many reasons why they are looked down upon, but if you give them a shot, you just might conclude that video games should be considered art.